For the climax, I explored the 'in-between' of space and sky by incorporating recognizable elements from both—asteroids in the background for 'space'; scaffolding structures mimicking the form of tall transmission towers for 'sky'. The composition is united by concentric circles framing the sun and the moon.

Rising Action — Inspired by the ocean's deep blue hues and bioluminescent fish

Inspired by crystals in caves; open spacing and lights foreshadow the climax


Transition to daylight with callback motifs (glowing blocks, patterns, pulsing diamonds) to heighten the peak before end

Conclusion — 'deconstructed' look and dark, faded and hollow atmosphere

Endscreen — floating letters in a starry setting above the planet's atmosphere

Details of interactable platforms — pulsing symbols, constellations, propeller

Hollow Knight — Temple of the Black Egg

GRIS — Denial

Tetris Effect: Connected

No Man's Sky
